Archive for the ‘ Apple ’ Category

Apples n’ More Released!

Single Player mode

Single Player mode

Well it’s been 3yrs since I actually started this little project.  I started it when I bought my first iPad and have been tinkering with it ever since on and off.  I finally got some help with managing the final tasks and then UniSWF came out and really kicked everything in overdrive.  UniSWF rocks – for an old flash geek like me, I was able to create GUI and animations and implement them in Unity3D with complete ease.  I had the scoreboards redone and implemented may new animations  that would have been nearly impossible for me in Unity3D without the help of UniSWF.

So, now that it’s been released, I’m trying to get some exposure, so I’ve dropped the price to free for 5 days.  It’s a lot of fun for single player mode where you can challenge your friends on GameCenter as well as challenge your friends and family in 2 and 4 player modes.  Just make sure they trim their fingernails before you play with them 😉  It gets vicious!

If you like the game please leave a comment and rate the game if you would, we’d love to know how it’s being received and if there are any suggestions for updates and fixes,

Thanks every one!

http://tinyurl.com/d5h6tyw

iMovie eating memory on iPad

I’m posting this because I found zero information about it and I stumbled upon a solution.

Basically, if you try and export your iMovie after you’ve finished creating it in iMovie on the iPad, it might tell you at the very end (after wasting an hour of your time btw) that there isn’t enough memory to do the export.  Dood, how about telling me BEFORE I SPEND ANOTHER HOUR OF MY LIFE WAITING – SOUND LIKE A GOOD IDEA?!?!?  JUST MAYBE.

At any rate, you might find yourself deleting movies, pictures, apps, music – anything to get enough memory to export your project.  Then, you try again.  then AGAIN it tells you STILL don’t have enough memory.  You go back and look and – WTH?  all the memory you’d just cleared is now magically gone – but you have nothing to show for it.

Apparently iMovie has created your masterpiece but needs to copy it to the location you specified (the camera roll) – I’m not totally sure if it’s done or not, and it’s making yet another copy for the move?  or if it truly ran out of space and can’t continue, but has left a pile of mung behind.  Who knows.  But the fact remains that it is still taking up precious disk space without any visible way of deleting it, and you have no idea it even exists!

All you have to do is open the project in iMovie, make a simple change – then change it back, and exit back to the projects menu.  Now check your memory – it magically has re-appeared.  Apparently, making a change causes iMovie to cleanup after itself.

Hope that helps!

Shell Shock – now a +Plus app!

Well, as you can guess from the previous post, I’d been waiting for an app to clear review with the app store – that time has FINALLY come!

Shell Shock is now a +Plus application – you can install and play it on iTouch, iPhone, iPad (iPad, iPhone 3Gs/4, iTouch 3rd Gen only)!  Same price, multiple devices!

Shell Shock now supports retina display as well and the controls have been reconfigured to match across all devices.  The Angle and Power handles have been made larger for easier control as well.

Enjoy!

iPhone Main Menu

Level 21!

Level 28!

iTunes Review Process – Pissing me off again

I know I know, Keith’s probably shaking his head right now (because I continue to make apps for the Apple products) and right now I’m beyond pissed off.

I submitted the update to Shell Shock (paid, then free version – in that order) to the review queue on Nov 17th. The FREE version, which was submitted AFTER the paid version, was reviewed in 30 minutes and approved. The Paid version FINALLY went into review last Wednesday ( 2weeks later ) and has been there ever since… IN REVIEW.

Then I received a notice that apple needed more time to review my app. I asked “why?” – and got the customary form letter back. I asked “Why?” again, and again, I got a form letter back.

So I’ve written another email today (another rant) and am now asking for a phone number or someone I can actually “talk” to at Apple. I doubt they’ll pony up that information btw.

Seems crazy that I’m giving them 30% and bending over backwards to cater to “their” ideals when it comes to creating the software, but when it comes to *my* ideals (you know, crazy stuff like approvals in a reasonable amount of time and IN ORDER that they were submitted), they’re ignoring me (duh, what else is new)

So, is there anyone out there with a phone number or email contact that I don’t already know about that I can call and complain? I would LOVE to get someone on the phone 😉

Thanks!

PS> the new version of Shell Shock is now a plus app and has retina display support!

Anti-Trust investigation officially launched on Apple

Apparently, the anti-trust investigation is official – thanks to Andy for pointing this out on the Unity forums:

“Not speculation any more. FTC and Justice Department now acknowledge that they have, in fact launched an anti-trust investigation specifically targeting Apple’s new TOS. Slot that one right next to the already ongoing investigation regarding alleged collusion with other major tech firms over not hiring each other’s developers in order to depress wages. Disappointing from what was once an admirable company. Between them and Google, I guess they’ll have to learn the hard way that being Shiny Cool and Not Being Evil doesn’t give you a free pass to do whatever you want. At least Microsoft was always despicable….

Between the two investigations, it’ll probably only cost Apple, what, $50-100M, which will be nothing but a footnote in their annual report three years from now, but it will definitely be good for the us developers. By the way, DOJ said their move was in response both to claims by Adobe and others as well as complaints from numerous developers. So for those who were yelling loudly on our behalf, hats off to you.”

I don’t think Keith realized HOW much popcorn we’re going to need for this showdown…