Copteropolis (was StuntCopter): Coming Soon
[tweetmeme source=”neoRiley” only_single=false] I’ve been BUSY! Between IR5 work and my kids sports, I’ve had very little extra time to work on projects. However, a little while back, I got the urge to breakout Battlefield 1942 and install the Desert Combat Mod so I could fly the helicopters again! If you played the game, then you know – it’s helicopter controls were the BEST EVER!! It took me a month to figure out HOW to fly them because of the rudder controls with pitch/roll combined. But once a friend of mind showed me, I OWNED EVERYONE. Even the jets feared me. I loved flying the helicopters in that game!
Well, I finally snapped and decided I was going to try and recreate the controls and feel and see how hard it was to create that sensation in Unity. It was definitely a bit of a labor, but I had it dialed in in about a weeks time and it rocks \m/
So, of course, I decided to create a game – StuntCopter!
The story line is that we have a helicopter academy and we’ve secured 2 abandoned locations, so far, for helicopter training: Copteropolis and The Old Refinery Compound. As a pilot, you’ll have the ability to free fly around both locations and learn how to pilot the helicopters. Take you’re time as you learn in the slow but sure Huey. Taking off, landing and turning all sound very simple until you have to work with throttle and rudders along with pitch and roll at the same time! As you become more comfortable and consistent, move up to T.C.’s chopper of choice -Hughes 500D. It’s quick, is very touchy with the controls, but can take harder landings because of the height of it’s landing gear, and might be the perfect choice for those more detailed courses. You’ll also have access to the more recent BO 1o5 helicopter – you may have seen it doing back flips on youtube! This heli is FAST! Not as nimble as the 500D, but if you’re looking for flat out speed, this is the copter of choice.
And don’t worry – I put in noob controls so you can fly it with 2 thumbs. However, you’ll be limited to certain tracks and courses, so you just might want to man up from the beginning and fly with the true controls.
There are 3 competition types:
- Rescue: In Copteropolis, you’ll be trained to locate accidents and air lift victims to the nearest hospital! The closer you land to the middle of the landing circle, the sooner the victim is loaded and you can fly to the hospital. How fast can you save everyone?
- Race: In Copteropois and The Refinery Compound you’ll have to race through obstacles to beat your best times. You’ll be ghost racing against yourself!
- Car Chase: In Copteropolis, you’ll have 2 choices of difficulty for a car chase: OJ’s bronco (easy), or the Ferrari (difficult). The goal is to block intersections before the car gets to them to force them up on the freeway down to the either end. You have to master the controls to even think of attempting either vehicle chase!
The game functionality is nearly complete and I’m working on create more levels for ghost racing, but it’s nearly there! I’ll post about it again once it hits the app store, but I’m also considering releasing it as a web game, so I’ll be posting details about that soon!
[UPDATE] – thanks to someone being more heads up than me, it was discovered that an iPad game called “StuntCopter” has just been released! I’m changing the name and for now, it’ll be “Copteropolis”. Suggestions are welcome!
Until then check out the first demo video featuring footage from all 3 competition types: