New iPhone/Web Game: Racked.
A little Rubik’s cube, a little Pool action, a little strategy, and you’ve got Racked!
The cool thing about Racked is that I came up with it by putting our pool balls on a wire grid and making it up with my daughter Riley – we ended up playing for 3hrs straight the first night. I knew right then, I had to try it on the iPhone 😉
So, I went ahead and did it in Unity3D. At first you might think that’s a little silly given that the game is largely 2D-ish. However, being able to code in C#, then deploy to both iPhone AND web – it was a no brainer. And as usual, the actual game engine took 8hrs to code while the UI/help and everything else took 4 weeks to finish. My neighbor said it was his favorite game title so far – whatever that means!
So with that, check out the web version: http://www.rockonflash.com/games/racked/index.html
And of course, if you’re into iPhone puzzle games, it’s available on iTunes ( if you do buy it, and like it, please give it a review! ):