This is the video that I showed at FITC Hollywood. It’s a demo on how to create realistic 3D models for game play.
That looks great. I’m working on a tunnel zoom engine using displacement maps and tiling texture maps…. This would fit in perfectly. Any chance of begin able to see your notes, or the full presentation? Sadly I wasn’t able to make it to FITC.
Yeah, I’m trying to get all of my preseentation out here from FITC. Hopefully you’ll be able to get enough from that to see how I did it
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