Papervision3D 2.0 training – New York City!

FINALLY – we’re making our way over to NYC with some Papervision goodness!

Dec 1st & 2nd with RMI user ‘Grden’ for a discount code good for 10% off

Both days will we’ll focus on Developing Papervision3D content. We’ll cover everything from scenes, cameras and models to the new Papervision3D 2.0 api with shaders, lights and new materials. We’ll cover interactivity and the CS3 Design time component as well as take a look at texture mapping and modeling in some 3D applications. You’ll get a balanced education on PV3D’s api and tools by the time we’re done with you.

Andy Zupko will be joining us for this 2 day 3D feast, and will be taking part of day 2 to cover shaders/lights/materials in 2.0


bump map
PhongShading
phong shading
PhongBumpmapShading
phong bumpmap

check it out on the wiki for discount code

22 Responses to “Papervision3D 2.0 training – New York City!”

  1. Papervision3D 2.0 training coming to New York City « Papervision3D Says:

    [...] Check out the details on RockonFlash.com or the wiki [...]

  2. Marc Says:

    Is there a chance to see somebody (of the PV3D team) doing this in Europe ?

  3. Fritz Says:

    Hi John!
    Just a question from the people from the other side of the planet, who will not be able to attend ;-)

    IS THERE ANY CHANCE THAT THERE WILL BE VIDEO/FILES/DOCUMENTATION OF THIS EVENT??

    thanx

  4. John Grden Says:

    there is also a class scheduled for the OTHER side of the United States in February in San Francisco, CA:

    http://pv3d.eventbrite.com/

    Andy and I will be doing that shop together

  5. xero / the.fontvir.us Says:

    i agree with fritz
    you need to webcast :)

    i cant wait for pv3d 2.0!!

  6. Rob Says:

    I’m going to come to the San Francisco one, although first I’m trying to see if my employer might pay for it (hopefully they will).

    Papervision 3D is rad.

  7. Rob Says:

    Hi John,

    While I wait to find out if my employer will pay for your SF class or not…

    The examples are mainly EnterFrame animations and not Timer based ones. Is that what is basically recommended for most Papervision 3D animations?

    Thanks in advance

  8. John Grden Says:

    There’s nothing implied :)

    Some have said that using EnterFrame with a tween engine is slower for some reason. Most of the time, I use the Timer object as that allows me to throttle animations if I need to

  9. RockOnFlash m/ :: John Grden » Papervision3D 2.0: Bump map, Phong, Cell, Gouraud and Flat shading Says:

    [...] At the NYC classes, we’ll be going over these in detail with the class, but for now, here are some hands on demos. Ralph’s shader’s are very FAST and look outstanding. [...]

  10. matan Says:

    hey john
    i am too an eager PV3D developer from the other side of the planet (i.e a total different continent) are you planing sometime to deliver classes online (i am willing to pay ofcourse, as well as anyone here, i think)?

  11. Otto Says:

    Quick question.. ive heard so much about papervision, but i yet had a chance to actually use it.. is the NY workshop for beginners? or i need some kind of experience already?

  12. John Grden Says:

    @otto: You don’t need to have PV3D experience. You need to be familiar with actionscript and Flash in general however, but we’ll go from the ground up so to speak. The classes are packed and we move at a fairly good pace so that we keep everyone interested throughout the 2 days

    hope to see you there!

  13. Otto Says:

    Thanks John, Sounds like a plan… Im there!

  14. John Grden Says:

    awesome! can’t wait man, we’ve got some new stuff we’re bringing to this class too that only the attendees will have access to until it’s officially released (no, not 2.0, that’ll be released ) – something we’ll blog about in a few days when we know for sure

  15. Tim Beynart Says:

    I am signing up today. This comes out of my own pocket, so you should feel special!

  16. John Grden Says:

    TIM! dood that rocks man, it’ll be cool to meet you in NYC! This one’s gonna rock for sure. 2.0 goodness, Andy’s got some extra’s he’s putting together that’ll rock for sure (we’ll announce later this week)

    \m/

  17. ianM Says:

    John, thanks for the comments, but no metion of Europe or webcast/video options. Perhaps Carlos might help out over here???? (London)

  18. John Grden Says:

    @ian: i’m working on doing some web based sessions with RMI and I’ll definitely let everyone know where to find that when it’s ready

    Thanks Ian!

  19. zupko.info » Blog Archive » Papervision 2.0 Effects Says:

    [...] I’m definitely planning on having it together for the NYC class coming Dec. 1st and 2nd.  Come and you can get first dibs on playing with it.  If you haven’t signed up yet, its not too late – you can sign up here.  For more info on the class, check out John’s post (and all his other posts/demos) on what will be taught.  [...]

  20. RockOnFlash m/ :: John Grden » Oddly enough, 2D is the immediate future for 3D Says:

    [...] Andy’s been working on this for Papervision3D over the last month and we’re going to make the classes he’s creating for 2D effects available to the students of the Dec 1/2 classes in NYC and do some training on them on the second day. The API he’s developed makes it extremely easy to add seriously complex effects to your 3D objects. This is going to be the next HUGE step with Papervision work in the coming year [...]

  21. Harun Says:

    is there one in SF sometime in the next couple of months?
    where would i find details for that?

  22. John Grden Says:

    Yes!

    http://pv3d.eventbrite.com/

    Feb 2&3 in San Francisco – Andy and I will both be there ;)


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